InnoGames’ Gamescom Game Jam Births 39 Impressive Projects
InnoGames CEO Hendrik Klindworth was quoted on the topic, saying "It's inspiring to see so many game enthusiasts from such diverse backgrounds work together on their passion, and come up with something truly impressive and unique. The teams did a fantastic job and I'm absolutely awed with the quality of the developed games made in 48 short hours. I'd like to give a big thanks to the BIU and Intel, who helped us implement the first large scale game jam at gamescom."
Federal Association of Interactive Entertainment Software (BIU) CEO Dr. Maximilian Schenk explained the event’s importance: "The game jam was a great asset to have at gamescom this year, because for the first time, it put the focus on the exceptional talent and dedication behind the titles that we see in the industry. I am therefore very pleased to establish this event in coming years together with InnoGames as a fixed program at Gamescom.”
The event was supported by Intel Corporation and the BIU.
The winners of the jam at a glance:
Best Overall Games
1. Team "Team Panoptes" game: "Panoptes"
2. Team: "The Stab Dancers" game "Stab Stab Revolution"
3. Team: "NPSheeps" game: "A Wolf in Sheep's Clothing"
4. Team: "WoodFæry Interactive" Game "Haywire"
Best Mobile Game
Team: "Digital Melody"
Game: "Masky"
Best VR Game
Team "Team Panoptes"
Game: "Panoptes"
Best Multiplayer Game
Team: "NPSheeps"
Game: "A Wolf in Sheep 's Clothing"
Best "Game Feel"
Team "Team Panoptes"
Game: "Panoptes"
Best Experimental Game
Team: "The Stab Dancers"
Game: "Stab Stab Revolution"
Best Graphics
Team: "Couch Potatoes"
Game: "The Mask of us"